Mobile apps development in C#

What accounts for the growth of C# in 2012? Well, the launch of Windows 8 has probably played a role — C# remains the dominant language of third-party application development on Windows devices.

But we think there’s more to it than that. Here are eight reasons why C# is increasingly the programming language of choice for mobile development:

  1. Cutting edge – asynchronous programming as a first-class language feature turns what is typically regarded as boring, repetitive and error prone coding into a simple and delightful experience. And anonymous types, lambda expressions, type inference, functional-style programming and LINQ allow developers to write code that is highly expressive and easy to maintain.
  1. Powerful features – object-oriented programming and encapsulation make it easier to structure code for maximum reuse. Capabilities like reflection and dependency injection offer developers a lot of power and flexibility.
  1. Advanced runtime – garbage collection greatly simplifies development by eliminating the cognitive overhead of manual memory management. Developers can focus on solving problems that matter instead of fighting with pointers.
  1. Reliability – type safety makes it faster and easier for programmers to detect and isolate bugs at compile time–an especially important characteristic in mobile development where the build/run/test cycle is lengthened by the need for specialized packaging and deployment to a device or emulator. With compile-time sanity checking, C# developers don’t have to wait until their program crashes in order to find obvious errors.
  1. Easy to adopt – extremely easy language to learn, especially for developers who are already familiar with the principles of object-oriented programming. The enormous body of available C# reference material ensures that new developers never get stuck.
  1. Fast execution – C# on iOS is powered by the LLVM optimizing compiler, the same backend used by C and C++ that powers the operating system, giving you the best of both worlds: the high productivity of C# and the performance of a low-level language. On Android, C# performs better than Java both because of language design choices (support for value types, real generic types, non-virtual method defaults) and the more mature Mono runtime compared to the relatively young Dalvik.
  1. Native access – seamless interoperability with native code gives developers the best of both worlds. You can bind native libraries and leverage the power of P/Invoke to expose additional functionality to the world of managed code. This is how Xamarin has exposed 100% of the native APIs on iOS and Android to C# developers, giving you access to the full expressive power of the underlying platform, as Rdio recently demonstrated with their C#-based iOS and Android apps.

And the big number 8: portability. Between Windows, iOS and Android, your C# code can run on over 2.2 billion devices. And beyond mobile, C# is highly portable in a wide range of environments across the spectrum of mobile, embedded, desktop, and server computing.


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Always try to hire iPhone/iPad Apps Developers India From the company with a ..  — WhaTech
That sufficiently highlights the importance of hiring mobile apps developersfrom a company that has a professional approach.

DIGITAL LIFE Phone Apps Have a Tough Time Grabbing More Users  — CIO Today
That suggests that mobile apps developers “have to be smarter” about what they're coming out with, Lella added. In general, though, the use of mobile smartphone apps is growing rapidly in the U.S., especially in the area of mobile commerce. In an Aug.

Q&A

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In mobile development, what is a "native app" mean?

A native app contains machine code that can be executed directly by the processor in your device. In contrast to that there are also apps that consist of other kinds of code that can only be executed indirectly usually by an interpreter or in some cases also a just-in-time-compiler. Non native apps could be written in java, flash, javascript, etc. Native apps are often written in C++ except on Apple devices, there they use objective-c. Native apps run faster then non-native apps.